Flutter mobile developer building the product layer from first flow to store release.
I build production iOS and Android apps with realtime messaging, maps, live location, subscriptions, push notifications, and API-backed workflows. When the product needs it, I also work across Next.js, TypeScript, Node.js, and Go.
Selected work
Products where the hard parts are part of the experience.
What I build
Calm interfaces backed by deliberate product engineering.
I am most useful when a mobile product has real state, real integrations, and real users outside a demo environment.
01
Mobile product delivery
From onboarding and auth to media, subscriptions, store review, and post-release iteration.
02
Realtime + location
Chat, presence, notifications, maps, routes, live location, and background-aware flows.
03
The systems around the app
Firebase, REST APIs, WebSockets, Node.js, Go, secure storage, and production integrations.
Engineering toolkit
Mobile first. Full-stack when useful.
Mobile
- Flutter
- Dart
- Riverpod
- iOS
- Android
Product systems
- Firebase
- Maps
- Live location
- Push notifications
- Subscriptions
Supporting stack
- REST APIs
- WebSockets
- Next.js
- TypeScript
- Node.js
- Go
Let's talk
Have a mobile product that needs more than screens?
Tell me what you are building, where the flow is getting difficult, and what a useful next step looks like.




